Juice Factory (Dec. 2021)

Top-Down Mountain-y Tilemap (Jun. 2022)


Violet Di Chroma- Sprite Sheet (Nov. 2022)


Minute Armada – Gameplay Mockup (Jul. 2020)


Drift Island (Dec. 2020)
The setting of an old abandoned narrative game project. Most of the models that comprise this island are not mine; I found environment art assets on the Unity Asset Store, assembled them into a level, and added post-processing and ambient particle effects


Modular Sci-Fi Hallway (May 2021)


Caravan Wagon Model (Mar. 2021)

The Blender Donutâ„¢ (Sep. 2022)


Roostaclops Walk Cycle (Apr. 2022)

The Spectorium (Jan. 2020)
Mockup for unmade game concept


Cascade Palace (Jan. 2019)
Mockup for unmade game concept


Divine Beasts (Oct. 2018)
Fanart- The Legend of Zelda: Breath of the Wild


Mortia Thaltauma (Jan. 2021)

Simple reference sheet for an original character who would later star in this game


Super Mario World Custom Overworld (Jul. 2019)
Made for a contest on SMWCentral. Not just a mockup– this was an actual, playable overworld built within the game using romhacking tool Lunar Magic